Wednesday, January 26, 2011

Book Reading #4 - HCI Remixed

Reference:
HCI Remixed: Reflections on Works that have Influenced the HCI Community
Thomas Erickson and David W. McDonald
MIT. 2008

Chapter 24


Summary:
This paper focused on the research that was done in text to speech and voice recognitions. It also describes a way, called the Wizard of Oz method, in which subjects test the use of a technology that is being controlled by a human. The purpose of this is to gain data on how people would interact with the actual product if it existed and what people would prefer.

Discussion:
I thought it was a clever way to test a product using this method. It is a good way to test a product before spending time and money in creating it only to hear negative feedback.

Chapter 25



Summary:
This chapter discusses a project entitled A Hole in Space. What it is, is a video being projected from one part of the country to another and vice versa. It was a shared virtual space where people separated by distance could communicate with each other as if it were just communicating with someone outside a store window.

Discussion:
I thought it would have been really exciting to be there at the time of the unveiling of the project. I could just imagine how many gathered too look through to the other side to find they were seeing into another part of the country. It must have been a jaw dropping experience.


Chapter 26

Summary:

The argument of 1+1=3 is used to show that when creating 2 objects, a third is made in the white or negative space between them. This translates to the burden (3rd object) caused by the design of one functionality into two distinct objects (1+1). The example given is an elevator where the open and close buttons cause a load on the brain to quickly decipher the 2. That is the 3rd object and the solution is to get rid of it all together.

Discussion:
I do not agree with this chapter. I do not understand the theory of the 3rd object and see no way how cumbersome 2 buttons on an elevator can be.


Chapter 27


Summary:
This chapter dealt with typography and the role technology had on graphic design. It illustrates different forms in which technology could be applied for visual representation of text and images given the constraints at the time.

Discussion:
I would have loved to introduce them the Photoshop back in those days and print the finished product in just seconds. Graphic design has come a long way in technology from the early days and I feel it will continue to grow.

Chapter 28


Summary:
This chapter discusses the fact that users tend to store information and data in computers that are never used. reasons for this are the use of a folder system in which files are placed in folders within folders causing us to forget the existence of the document. There is also an argument of the unnecessary information being stored once the user has retained the information and no longer needs it. The author aims at researching when and why digital "memories" are useful or needed to understand the storage craze.

Discussion:
I do not agree with the fact that data storage is not useful. In fact, the categorization of folders help me remember where my files are and why they are there. I retrieve information a lot from my computer and need it there.

Chapter 34


Summary:
The chapter analyzed the ethnography of Native Americans and the issues raised by it. The author then correlated the ethnographic data and research with that of HCI and recognized problems in both.

Discussion:
I liked how the author was able to tie in HCI into this and see the correlations. It does raise good interesting issues about research and ethnographic data.

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